The driver does not track or hold references to descriptors, it is up to the app to ensure the correct descriptor type is in use, and that the information is current. There is one small exception to this; the driver does inspect render target bindings to ensure swap chains work correctly.https://learn.microsoft.com/en-us/windows/win32/direct3d12/descriptors-overview directx11과 다르게 12는 디스크립터 할당 시..